Tuesday, 5 August 2014

Tuesday, 22 April 2014

Strengths Weaknesses Opportunities and Threats

  • One of my strengths throughout these last few projects has been Illustrating in a range of styles.
  • My main weakness was developing ideas quickly.
  • Illustrating for briefs such as the 'Natural' topic, 'Floral patterns' and 'Character Illustration' has allowed me to take part in illustration competitions.
  • The biggest challenge working towards these competition briefs has been competing with other artists.

After researching creative job roles and their requirements I've picked out what I think would be most suitable for my skill-sets.

  • Digital Painter - Adding colour to the line images created by Animators

  • Animator (2D drawn animation) - Producing series of static drawings which, when recorded in sequence and projected, create the illusion of movement

  • Inbetweener - Producing the drawings between key poses in order to complete the illusion of movement and action

  • Runner (Animation) - Providing support and backup wherever it might be required within an animation studio. Also supporting the production office and editing department in particular

To be more qualified for these job roles I need to improve skills such as:

  • having good organisation skills.
  • having communication skills
  • need more experience animating.

I need more experience to develop my animation skills and to practice drawing realistic pictures. I am going to keep track of all current animation and illustration competitions appropriate to my skill level so that I can enter anything that my work is suitable for and gain more experience through practice.

Wednesday, 9 April 2014

I preferred this character so started developing
the design by sketching some different expressions.


I've done some character ideas for an illustration, the
competition deadline is in June so I need to finish the
illustrations by then and hopefully I'll have
the idea/concept sorted this week.

Art & Illustration Competitions 2014 CheckList

Tuesday, 25 March 2014

THE STYLE AND TECHNIQUES OF ANIMATIONS BY: Hornet inc., PepperMelon, Psyop, Punga, Pleix, Sehsucht, TokyoPlastic.

This tea advert by 'Hornet inc' is a really cute style, it reminds
me of how I see a lot of children's books illustrated and I
think the art style fits the ad perfectly.

The animation created for John Lewis' advert by 'Hornet inc.'
is beautiful all of the art is gorgeous but I don't see how this
promotes John Lewis the company however I think that this
advert shows that having a sweet narrative and good animation
may be more important than promoting the product because this
advert drew so much attention and not just from artists (this may
also be to do with the choice of soundtracks by popular musicians).
Though just because the advert has been popular I don't know
how useful this has been for the company.

This animated short from 'Hornet inc.' has good looking
artwork but the movement isn't very impressive, I get the feeling this was
deliberate looking at the art style but it comes across as lazy.
They've looped the animations so much its like watching the
same few second on repeat so it got boring really quick.

This animation from 'Hornet inc.' has some beautiful 2D, I like
the use of backgrounds but I think that the vignette border is
tacky and looks cheap. The black and white color scheme suits
the style of animation so well I didn't notice it was black and
white while watching it, maybe I was distracted by the
disturbing contents of the short film. The characters are creepy
but in an admirable, unique way. It doesn't have an interesting narrative,
so it could get boring quickly but the style of animation is quality.

This animation by 'Hornet inc.' is unusual and very atmospheric, 
which is appropriate for the soundtrack. It didn't have an
obvious or typical storyline and relied mainly on the visuals.
The set used is beautiful and well captured and I really like this
film overall despite not being much of a fan of
abstract or metaphorical story lines.


'PepperMelon' Tis film used good CG animation I was especially
impressed with the backgrounds, I think that its main let downs
were the character design and models, and the narrative. I didn't
sympathize with either of the character and they didn't stand out,
I probably won't remember them by tomorrow. The film looks
very professional and as a great looking environment but the
storyline wasn't interesting I didn't get the narrative at all. 

'PepperMelon's animation for PictoPlasma is really well done,
the originality drew my attention straight away and the characters
are well designed, didn't even need a narrative as it was good
looking and very short.

'Psyop's' animation advertising 'Fable III' was misleadingly
good looking, better looking than the game and represented it very
well. It was straight to the point and eye catching.

When i first saw this animation it was on 'Psyop's Behance
page where all the comments were positive however I found
this animation to be plain and unimpressive. There was
nothing wrong with the animation it just had not interesting
features and I thought it was a pretty poor Ident for MTV in
comparison to some of their other idents such as "Group Hug"

This game advert by 'Psyop' is misleadingly well animated
it makes you expect the game to have good graphics and uses
the characters from the game well.

'Psyop's animation for Twinning's tea has an attractive style that
draws attention, the adverts were overall well received and I was
impressed with the techniques used and the art style. You can
really see the work that has been put into it and its easily one
of my favorite animations by Psyop even is there is
no decent narrative (it being an advert for tea).

'Punga' This film didn't have a clear story but the range of
techniques and styles switching from one to the next
constantly kept it interesting. The different looks of
the animations contrasted well.

'Punga' Personally I like this style of animation the storyboard
wasn't great but I think the animation is fit for purpose.

'Punga' I thought the characters were a bit gross but its animated
in such a cute way that it didn't bother me, I rather liked the animation.

'Pleix' The animation in this film is quite cute. It's how the
sound and animation fit perfectly, the two compliment
each other so well it completely makes the film.

'Pleix' I love the style of mcbess' work however I can't say I'm a
fan of this advert, but the animations done really
well even though its got nothing to do with cars.

'Sehsucht' Animation is good and looks like it takes a lot of talent,
I didn't like the sound but the visuals are great for a tea advert.

'Sehsucht' MTV's video 'group hug' is absolutely amazing, this
is my favorite CG style that I've seen and the concept art all looked
awesome. Style and Characters both perfect for an I-dent.

This animation for Pictoplasma by 'Sehsucht' is so impressive,
its really weird and unexpected. The characters are mad and that
makes this animation.

'Tokyo Plastic' This is adorable, the characters are humorous and the
color style is really nice. It should well be a full length film looking like this.

'TokyoPlastic' This is a pretty stupid film and I liked it a lot.
Its funny and unique, the unpredictable surprising idea of the
film makes it rememberable and the character is adorable.

'TokyoPlastic' This is a really simple short animation,  and so it
works well as an Ident. The Idea is simple that is, the animation
looks like it took quite a bit of work and the
finished visuals look quality.

Thursday, 13 March 2014

Friday, 7 March 2014

Strengths Weaknesses Opportunities and Threats

  • One of my strengths throughout this project has been filming and editing footage for the ident.
  • Animating abstract stuff in Cinema4d has been a weakness. I am unsure of what to animate/create without more specific briefs and need to be more imaginative when it comes to creating abstract work.
  • This project has given me the opportunity to enter D&AD's competition for a DCM Ident, completing this brief is useful for my portfolio.
  • One of the issues I had this project was accessibility. I felt I didn't have access to everything I would have liked to film and I was comparing my own footage for this project to their footage on the previous ident, which included amazing film of underwater tropical oceans and outer space.

Tuesday, 4 March 2014

After Effects Video Editing

Yesterday I edited some footage of the paper boats, since this is for the nostalgia emotion (an emotion I think to be quite happy) I brightened and increased its saturation. Unfortunately there was nothing still in the shot so I had to use the boat itself to stabilize it. This worked better than I expected, the boat was quite still on the water so there isn't to much camera shake. After I edited the colours and stabalized the footaged I added a key to the dark reflections in the water as they were much darker than the rest of the water and I wanted it to all look blue not grey. Under the layer with the key I put a solid blue so that the shadows on the water were more transparent than the rest of the footage and they looked more blue than before, I then duplicated the footage layer to blend things in a bit better. 

Then I brightened a layer of the footage and masked it so that the top right corner was light, I animated the shape of the mask to fade and move the light. I then added a downloaded light leak and set it to screen sped it up and moved it to over the part of the footage where I wanted it, this added a nice 'greenish' tint of light for a second or so. 

Reversed footage

Before and after colour editing.

Friday, 28 February 2014

Small Measurable Achievable Realistic Target

I have shot most of my footage and started editing some video, I need to finish editing this week so that I can start compositing the footage and animations together.

Wednesday, 19 February 2014

Abstract Cinema4d Animation

abstract vortex thing in cinema4d using helix mograph after watching this tutorial

better suited background,